Client-Server Architecture

  • Software Architecture

Client-Server Architecture Explained

The client-server architecture refers to a system that hosts, delivers, and manages most of the resources and services that the client requests. In this model, all requests and services are delivered over a network, and it is also referred to as the networking computing model or client server network.

Client-server architecture, alternatively called a client-server model, is a network application that breaks down tasks and workloads between clients and servers that reside on the same system or are linked by a computer network.

Client-server architecture typically features multiple users’ workstations, PCs, or other devices, connected to a central server via an Internet connection or other network. The client sends a request for data, and the server accepts and accommodates the request, sending the data packets back to the user who needs them.

This model is also called a client-server network or a network computing model.

To sum it up briefly:

• First, the client sends their request via a network-enabled device

• Then, the network server accepts and processes the user request

• Finally, the server delivers the reply to the client

What’s the Purpose of Client-Server Architecture?

We have already established that technology is constantly evolving and improving, often at a very rapid pace. As a result, today's businesses increasingly rely on technology, especially IT, to flourish and stay competitive in an "evolve or die" environment.

Therefore, today's organizations need a system that makes it easy to collect, process, and act on corporate data, thus increasing business procedure efficiency and ensuring survivability in the modern world's markets.

The client-server network model brings a higher level of processing that increases the effectiveness of workstation power, workgroup empowerment, remote network management, market-driven business, and the preservation of existing investments.

In summary, client-server architecture provides the exact framework that today’s organizations need to meet the challenges of a rapidly evolving IT world.

The Characteristics of Client-Server Architecture

Client-server architecture typically features the following characteristics:

• Client and server machines typically require different hardware and software resources and come from other vendors.

• The network has horizontal scalability, which increases the number of client machines and vertical scalability, an then moves the entire process to more powerful servers or a multi-server configuration.

• One computer server can provide multiple services simultaneously, although each service requires a separate server program.

• Both client and server applications interact directly with a transport layer protocol. This process establishes communication and enables the entities to send and receive information.

Both the client and server computers need a complete stack of protocols. The transport protocol employs lower-layer protocols to send and receive individual messages.

Visualizing Client-Server Architecture

The following client-server diagram shows the basics of of the architecture:

What Are Some Examples of Client-Server Architecture?

You may wonder what constitutes a real-life application of client-server architecture. Here are three examples of how you use client-server architecture, probably more often than you think!

• Email servers: Thanks to ease and speed, e-mail has supplanted traditional postal mail as the primary form of corporate communication. E-mail servers, aided by various brands of dedicated software, send and receive e-mails between parties.

• File servers: If you store files on cloud-based services such as Google Docs or Microsoft Office, you're using a file server. File servers are centralized locations for file storage and are accessed by many clients.

• Web servers: These high-performance servers host many different websites, and clients access them through the Internet. Here’s a step-by-step breakdown:

• The client/user uses their web browser to enter the URL they want

• The browser asks the Domain Name System (DNS) for an IP address

• The DNS server finds the desired server’s IP address and sends it to the web browser

• The browser creates either an HTTPS or HTTP request

• The server/producer sends the user the correct files

• The client/user receives the files sent by the server, and the process is repeated as needed

The Advantages and Disadvantages of Client-Server Architecture

Client-server architecture brings its share of positives and negatives to today’s digital consumers. We start with a list of advantages:

• It’s a centralized system that keeps all the data and its controls in one place

• It brings a high level of scalability, organization, and efficiency

• It allows the IT staff to change the Client and Server capacities separately

• It’s cost-efficient, especially in terms of maintenance

• It allows data recovery

• It allows load-balancing, which optimizes performance

• It allows different platforms to share resources

• Users don’t need to log into a terminal or another processor to access corporate information or desktop tools like PowerPoint presenters or spreadsheet utilities

• The setup reduces the incidence of data replication

Naturally, client-server architecture isn’t all sunshine and lollipops. Here are the downsides:

• If the server has a worm, virus, or Trojan, the users will likely catch it since the network consists of linked clients and servers

• The server is vulnerable to Denial of Service (DoS) attacks

• Data packets can be spoofed or modified during transmission

• It’s expensive to start up and initially implement

• If a critical server goes down, the clients are dead in the water

• The setup is prone to phishing and Man in the Middle (MITM) attacks


Name

Client-Server Architecture

Description

Client-Server architecture is a widely used software architecture that divides an application into two distinct components: the client and the server. The client is responsible for presenting the user interface and handling user interactions, while the server is responsible for processing requests, managing resources, and providing services to clients.

Design Patterns